Divine
Divine, is a range unit who specialize ability usage to inflict massive damage. She can be identified by her large wings, prismatic crest, and by her divinity angelic presence. She also has a statue built in the lobby as a symbolic immortality in which people(?) worshipped, and prayed to for good luck. She tends to float freely using lift from her wings as she does not want to stay grounded. She is one of the units that does not wield any weapons but is able to generate divine powers by her palms, targetting anyone that stood against her. When one defies her or simply made her upset, will she unleash a devastating world demolition in less than a few seconds that can terrorize any target inflicting the highest damage that the target deserves.
Kit
Attack: Two quick laser strikes. Special: Divine power summons judgement down on the enemy.
Strengths & weaknesses
- Fast Unit.
- Amazing Single-Target that makes this a viable Damage Dealer unit.
- Long range.
- Amazing PVP choice.
- Low Health makes this unit vulnerable against attacks.
- Long ability cooldown.
- Ability locks the Unit in animation.
- Long ability charge up.
- Falls back often resulting in unsustainable DPS loss.
Review
Divine is designed to be a glass cannon damage dealer that can cleave a single unit. She attacks enemies extremely far much like sniper. Using her ability will make Divine go into charge-up and after few seconds, she will spawn lots of projectiles onto the target dealing massive damage. However comes in a downside where she is most invulernable during charge up state, any melee character will receive better trade off than her alone. Which is why you should always pair her with a tank to allow her to use ability.
